Devblog's section
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By AKuzmin
#157
Evgeniy wrote:
Thu Oct 05, 2017 8:51 am
Some new animations for pax
Very beautiful!

And how performance will be the case?
If the frame is a lot of planes and such detailed passengers, will not there be lags?
For such detailed objects, probably, a few (from 3) LODs(as in fs2004 / X / Prepeir3D), not to draw detailed objects in places that are not visible?


Очень красиво!

А как с производительностью дела будут?
Если в кадре будет много самолётов и таких детализированных пассажиров, то не будут ли лаги?
Для таких детализированных объектов будут, наверное, несколько(от 3) лодов(как в fs2004/X/Prepeir3D), чтобы не прорисовывать детали в тех местах, которые не видно?
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By RealWelders Evgeniy
#158
AKuzmin wrote:Very beautiful!

And how performance will be the case?
If the frame is a lot of planes and such detailed passengers, will not there be lags?
For such detailed objects, probably, a few (from 3) LODs(as in fs2004 / X / Prepeir3D), not to draw detailed objects in places that are not visible?
Yes, everything should be ok.
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By RealWelders Evgeniy
#159
Reworked design of checkin counter. Now it fit better with human size and a bit fancier.
Image
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By maxter
#160
Excellent stuff, you are making it very difficult to wait for this title.
Thanks again for the sneak peek. Please keep them coming.
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By Raulmohias
#162
Wooow. Is the game going to look like this? It's astonishing.
One question. Will we get to see the baggage moving (like other sims)?
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By RealWelders Evgeniy
#163
Raulmohias wrote:One question. Will we get to see the baggage moving (like other sims)?
It is moving on baggage claim why shouldn't here ;)
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By Raulmohias
#164
Evgeniy wrote:
Wed Oct 18, 2017 2:54 pm
It is moving on baggage claim why shouldn't here ;)
Right, right. Didn't think about that. ;)
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By RealWelders Evgeniy
#165
PAX from the whole world
Image

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